🔥 HEALTH QUEST Build healthy habits. Raise a legend.
Saved
Your daily quest
A mystery awaits
🥚
Crimson Egg
A faint green flame flickers inside...
Lv 0Dragon level
1Life number
100%Dragon vitality

Reserved XP holder

Stage A
0 XP banked
0 XP today

Workouts and steps earn XP here first. It does not grow Ember until daily conversion conditions pass.

Permanent dragon XP

Stage B
0 XP
Level 1

100 XP per level. Evolves at levels 5, 10, 15, 25, 30, 40 and 50.

Complete your daily checks to convert reserved XP.
0Steps today
0 mlWater today
0Calories logged

Today's objectives

Prototype rule: calorie target range, water goal and a recorded sleep session are required for conversion. Illness/rest-day exceptions will be configurable in later versions.

Log your health

Steps are manual in this prototype. Automatic background tracking requires the native Android stage.

Today's entries

Made a typing mistake? Undo an entry to correct today's totals. Undone entries stay in your history, and XP already earned is not removed.

Dragon evolution

Egg stage

Guided workout

Choose an exercise and start when ready.

Session timer

00:00

Timer is idle. Starting a session animates Ember into flight mode.


Reward for selected difficulty10 XP

XP rewards are game points, not a measure of calories burned or medical exercise intensity. Start at a safe level and use good form.

Workout history

Sleep with Ember

Not recorded
Press Sleep when going to bed.
🌙
Sleep duration is calculated from your button presses. It cannot confirm actual sleep onset, REM/deep sleep or medical sleep quality.

Sleep report

After waking, tell the app how rested you feel. Duration + your answer creates a clearly labelled estimate.

A sleep counts for the day when it lasts 4 to 24 hours; shorter sessions are naps (noted in the activity log, not counted). Your first counted sleep each day also gives a +3 vitality wake bonus, and the longest counted sleep of the day is the one kept.

Quest multiplier×1.00

Default multiplier is ×1.00 until a sleep session is recorded.

Dragon life & vitality

Vitality100%

Ember is healthy. Consistent care keeps its fire bright.

Life-cycle rules (prototype)

  • Missed daily objective: no XP conversion that day; reserved XP stays safe.
  • Repeated missed care days reduce vitality gradually.
  • Automatic death is currently disabled: reaching zero vitality does not kill Ember or reset anything. Any future death rules would add warnings and a recovery window first.
  • Player records and lifetime achievements are preserved; the new dragon starts at Level 1.

A production version should use explicit warning windows, illness/rest exceptions and native notifications.

Life history

Lifetime achievements

0XP earned
0Workouts
0Rebirths

Goals & reminders

Reminder settings are stored, but browser-only version cannot reliably send notifications while closed. Native Android notification support is Stage 4.

Data & portability

This prototype stores data in this browser on this device. It is not cloud-synced.

Developers: open test mode — a separate practice save with the simulation tools. Your real game is never touched.

Recovery backups

Created automatically and verified before every import, clear, format upgrade and day rollover. Nothing here is deleted automatically.

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